It’s the third chapter in the Mega Man Zero action-adventure series for the GBA. Featuring a new customization system, you can now equip Zero, with a combination of chips that will affect both his attributes and abilities, allowing you to adapt him to different challenges. Among his other new skills, Zero will now have a weapon called the recoil rod. Now he jumps at double his normal height. These new skills will allow our hero to march into Arcadia to defeat the evil Omega single-handedly…Or will they?
Publisher: Capcom Entertainment
Developer: Capcom Entertainment
ESRB Rating: E (Everyone)
Release Date: October 5, 2004