Mega Man Soccer is a video game released by Capcom for the Super NES in 1994 that combines soccer with the original Mega Man series.
The game features modes of play very much akin to those in more traditional sports game, including exhibition matches, tournaments, and leagues. It also has what is described as “Championship Mode”, which can be played either one-player or two-player co-operatively, and which mirrors the structure of a game in the main Mega Man series. For the first section of this mode, the player is given a team composed entirely of Mega Man robots, and is tasked with defeating eight teams in an order of the player’s choosing. After beating each team, one member of that team joins the player’s team (much like how Mega Man can gain the ability of a boss at end of each stage in other Mega Man games) and can be substituted for any of the original Mega Man members of the team. After all eight teams are defeated, the player has to defeat several other teams which are faced in a set order in the same way the stages taking place in Dr. Wily’s castle–the area that always followed the initial eight boss stages–occur in a set order in other Mega Man games.
The game’s controls mostly mirror that of a more realistic soccer game. Individual buttons allow a player to shoot, pass directly to a player, or make a long pass downfield. On defense, the X button can be used to slide tackle opposing players, while the Y button will cause a player to either slide tackle or attempt to head or chest bump the ball, depending on his proximity to the ball. The one feature that is decidedly dissimilar to anything in realistic soccer is the inclusion of “special shots”, which could be executed by holding down R which shooting. These shots resemble the abilities used by the characters in other Mega Man games, (for example, Mega Man’s special shot resembles a charged up “X-buster” shot) and will knock down, stun, or otherwise inhibit the other goal keeper. They generally are much more likely to produce a goal compared to normal shots, but can only be used by a team twice in a game.
Games consist of two 5 minute halves (the clock stops while a goal keeper has the ball or when the ball is out of bounds) followed by five rounds of penalty kicks if the game remains tied.